[TC] Minecraft - Discussion
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2016-05-16, 19:08
Post: #221
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RE: [TC] Minecraft - Discussion
Is there any reason why I cannot use any command?
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2016-05-16, 19:18
Post: #222
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RE: [TC] Minecraft - Discussion
Bez broke something. He'll probably fix it again soon.
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2016-05-16, 19:53
Post: #223
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RE: [TC] Minecraft - Discussion
That sleeping beauty still haven't woken up? It's been a whole day.
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2016-05-16, 20:46
Post: #224
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RE: [TC] Minecraft - Discussion
Fixed now sorry guys! Issue with Group Manager then I took a nap
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2016-05-16, 21:30
Post: #225
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RE: [TC] Minecraft - Discussion
Quite a long nap, ey?
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2016-05-19, 18:18
Post: #226
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RE: [TC] Minecraft - Discussion
What about keeping the original isometric camera angle for the dynmap?
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2016-05-20, 03:19
Post: #227
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RE: [TC] Minecraft - Discussion
Its already there Yukine, go to the right and click the green cube
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2016-05-20, 08:44
Post: #228
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RE: [TC] Minecraft - Discussion
Bezphin! Can we have the plug-in back that stores all your inventory in a chest if you die? That was a great feature.
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2016-05-20, 10:40
(This post was last modified: 2016-05-20 10:40 by Yukine.)
Post: #229
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RE: [TC] Minecraft - Discussion
Sorry Bez, by that I meant the camera angle, the stock one. The current one makes objects looks strange ( http://puu.sh/oYCub/a9842de257.png ).
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2016-05-20, 17:42
Post: #230
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RE: [TC] Minecraft - Discussion
(2016-05-20 08:44)-Viper^ Wrote: Bezphin! Can we have the plug-in back that stores all your inventory in a chest if you die? That was a great feature. The reason this plugin isn't around any more is due to it not being updated to 1.9. I've tried already looking for working gravestone plugins with no anvil. (2016-05-20 10:40)Yukine Wrote: Sorry Bez, by that I meant the camera angle, the stock one. The current one makes objects looks strange ( http://puu.sh/oYCub/a9842de257.png ). I'll update the map to HD again when I get home in the morning. This is what the old map was like before the reset. |
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2016-05-20, 23:37
Post: #231
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RE: [TC] Minecraft - Discussion
(2016-05-20 17:42)Bez Wrote:(2016-05-20 08:44)-Viper^ Wrote: Bezphin! Can we have the plug-in back that stores all your inventory in a chest if you die? That was a great feature. Aww, fair enough. |
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2016-05-21, 07:32
Post: #232
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RE: [TC] Minecraft - Discussion
Dynmap has been updated. Will take a fare bit of time to render everything again in highres. Enjoy!
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2016-05-23, 21:44
Post: #233
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RE: [TC] Minecraft - Discussion
It's looks amazing, thanks Bez.
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2016-05-26, 22:11
Post: #234
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RE: [TC] Minecraft - Discussion
I and few others are making an underground/a metro. If you want to get your house connected to metro, please contact meh ingame!
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2016-05-26, 22:17
Post: #235
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RE: [TC] Minecraft - Discussion | |||||||
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2016-05-26, 23:16
Post: #236
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RE: [TC] Minecraft - Discussion
Nice idea! Just FYI, don't plan on connecting to me now, I will move in +-1 month.
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2016-05-27, 10:50
Post: #237
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RE: [TC] Minecraft - Discussion
If somebody wants to join now, i am online!
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2016-05-31, 16:45
Post: #238
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RE: [TC] Minecraft - Discussion
There's a problem with floating zombies and being unable to hit them, what seems to be the problem?
Also, my horse dissappeared once, and had to reconnect to be able to see him again. weird. |
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2016-05-31, 21:40
Post: #239
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RE: [TC] Minecraft - Discussion
This is a known issue with the current version of Spigot and Dynmap. Just ignore the frozen mobs for now.
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2016-06-02, 05:44
(This post was last modified: 2016-06-02 05:45 by Chuck.)
Post: #240
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RE: [TC] Minecraft - Discussion
Could someone tell me the servers' settings regarding creepers and mortality?
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