South City Open Roundabout[Update 1 Post]
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2016-09-07, 12:30
Post: #21
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RE: South City Open Roundabout[Update 1 Post]
Too much ramps in one place in my opinion.
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2016-09-07, 13:12
Post: #22
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RE: South City Open Roundabout[Update 1 Post]
But Frozen we are talking about open roundabout idea only now. Download the latest layout file and test it.
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2016-09-07, 13:59
Post: #23
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RE: South City Open Roundabout[Update 1 Post]
I love this idea! it will be alot funner then what it was,but i think it will be good if it still can keep the old layout and fix with this,but ffs that layout limit
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2016-09-07, 14:01
Post: #24
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RE: South City Open Roundabout[Update 1 Post]
The whole idea of this open roundabout is just to add this to the rest of current layout.
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2016-09-07, 18:13
Post: #25
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RE: South City Open Roundabout[Update 1 Post]
(2016-09-06 20:53)BP Wrote: Whilst the max is 1800, we need to keep AT LEAST around 20-30 (I always forget the actual number) because of the roadblocks, ramps. I put such emphasis on "at least" because it's always nice having some objects left to play with, such as HwA placing objects to spice things up. Sure, I was speaking about the Objects limit. Sure, we'll need to keep a bit "slot"s available for some more objects That could be a suggestion, why not limiting the object limit to 3 or 4000? Should be suggested to devs |
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2016-09-07, 19:00
(This post was last modified: 2016-09-07 19:21 by Tris.)
Post: #26
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RE: South City Open Roundabout[Update 1 Post]
(2016-09-07 11:33)kudlateli Wrote: Police will sort it out, dont worry about the drifters. Just give it a try. Someone in charge here please take a ride, and then tell me how it is with that grip.. Here is the one I downloaded awhile back, it's not the same color as the normal track but still looks better the the default imo http://s000.tinyupload.com/index.php?fil...8584138532 P.S When I load the actual tc layout over this one (which you can do with lfs lazy) it does hit the object limit, but keep in mind that is just loading the other layout over this one so i'm sure that amount of objects (on the tc layout) can still be reduced in the area that this replaces. |
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2016-09-07, 19:29
Post: #27
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RE: South City Open Roundabout[Update 1 Post]
Your idea is nice
However as other people have stated, we need free objects for HwA, roadblocks etc and also grip can be lost. +1 if objects come down or other way to limit objects -1 as it loses traction |
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2016-09-07, 19:40
Post: #28
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RE: South City Open Roundabout[Update 1 Post]
So I manged to get it down to 1690 objects with both of them combined but I noticed a few things from the old layout didn't load such as some of the pitstops and the two different bridges that came from the main pits. I'm not sure how many objects those took up but I'm pretty sure combined it was a few hundred objects. Here the two layouts combined (keep in mind with a few things missing) http://s000.tinyupload.com/index.php?fil...9699917768 and also the original layout used on the servers (which now i look takes up 1782 objects :/) http://s000.tinyupload.com/index.php?fil...5053351941
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2016-09-07, 20:42
Post: #29
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RE: South City Open Roundabout[Update 1 Post]
Has no texture
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2016-09-07, 21:24
(This post was last modified: 2016-09-07 21:47 by kudlateli.)
Post: #30
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RE: South City Open Roundabout[Update 1 Post]
Tristatron you make it good boss. With your combination there is still 110 more objects to place for HwA.
Can somebody from [TC] test this layout and decide?? |
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2016-09-11, 16:18
Post: #31
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RE: South City Open Roundabout[Update 1 Post]
I really like this. I think if we have the option of applying road textures & grip-levels to concrete in the future, this would be a great addition.
Until then, as others have mentioned, the current concrete properties prevent us implementing this. However, what you've mocked-up is great, must have taken an age to do! |
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2016-09-11, 16:46
(This post was last modified: 2016-09-11 16:47 by GT4tube.)
Post: #32
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RE: South City Open Roundabout[Update 1 Post]
lol, GG Polak layout! We need 1800 to 2500 objects. Scawen pls
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2016-09-11, 17:52
Post: #33
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RE: South City Open Roundabout[Update 1 Post]
Brad that will be perfect if we can improve concrete grip. Ive done it in about 4-5 hours not ages.
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