Roleplaying Points
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2015-05-10, 07:34
Post: #1
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Roleplaying Points
First a question: How exactly do they work?
Now the suggestion: Name them something other than Roleplaying Points. It sounds really stupid. |
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2015-05-10, 07:37
(This post was last modified: 2015-05-10 07:38 by Olli.)
Post: #2
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RE: Roleplaying Points
Second question: Aren't lost chases being recorded anymore?
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2015-05-10, 07:41
Post: #3
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RE: Roleplaying Points
What is going on?
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2015-05-10, 07:51
Post: #4
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RE: Roleplaying Points
http://forum.city-driving.co.uk/showthre...#pid171172
InSim Change Log Wrote:Version 3.18 |
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2015-05-10, 08:10
Post: #5
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RE: Roleplaying Points
Nooooooooo
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2015-05-10, 08:39
Post: #6
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RE: Roleplaying Points
(2015-05-10 07:34)KaraK Wrote: First a question: How exactly do they work? Thanks for being constructive. I'd personally rename then Respond Points (still stands for RP) and that's what some thought it meant anyway. |
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2015-05-10, 08:51
Post: #7
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RE: Roleplaying Points
REMOVED?! Noo I do not count as the worst cop anymore :c
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2015-05-10, 08:54
(This post was last modified: 2015-05-10 08:55 by Olli.)
Post: #8
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RE: Roleplaying Points
Could someone explain how the current XP system works, as both Cops 'n' Robbers seem to receive quite much XP, even though they'd have lost the chase.
Spoiler (Click to View) |
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2015-05-10, 09:04
(This post was last modified: 2015-05-10 09:07 by KaraK.)
Post: #9
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RE: Roleplaying Points
(2015-05-10 08:39)BP Wrote: Thanks for being constructive. There aren't a lot of ways to be constructive about this. I didn't have any ideas myself for new names, so i didn't list any. Simple suggestion, simple reason, simple thread. I like the sound of Respond Points Could you explain how this new system works? |
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2015-05-10, 09:10
(This post was last modified: 2015-05-10 09:17 by BP.)
Post: #10
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RE: Roleplaying Points
(2015-05-10 09:04)KaraK Wrote: Thanks for explaining how it works. I'm not 100% sure how the RP is calculated, and the formula might change in the future anyway. Same story with the XP. This is why I did not answer that particular part of the post. Your post was in "Server & InSim Suggestions" so I assumed the suggestion bit was the most important. ;) KaraK Wrote:There aren't a lot of ways to be constructive about this. You can start by not saying something sounds "really stupid" because it does sound slightly rude IMO. KaraK Wrote:I didn't have any ideas myself for new names, so i didn't list any. Yet you expect others to conjure some up, alright. :p Edited typo. |
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2015-05-10, 09:18
(This post was last modified: 2015-05-10 09:18 by KaraK.)
Post: #11
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RE: Roleplaying Points
BP Wrote:I'm not 100% sure how the RP is calculated, and the formula might change in the future anyway. Same story with the XP. This is why I did not answer that particular part of the post. Your post was in "Server & InSim Suggestions" so I assumed the suggestion bit was the most important. I figured that after I posted it, so I edited that part Also sounded rude from me. Sorry for that. BP Wrote:You can start by not saying something sounds "really stupid" because it does sound slightly rude IMO. Aye, it sounds slightly rude, and it is, really. Though it's my opinion and I didn't want to cover it up with nice language. Let me retry: "I don't quite like the sound of it." BP Wrote:Yet you expect others to conjure some up, alright. Yes I do, and it worked |
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2015-05-10, 09:26
(This post was last modified: 2015-05-10 09:27 by Adorable.)
Post: #12
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RE: Roleplaying Points | |||||||
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2015-05-10, 09:33
Post: #13
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RE: Roleplaying Points
50€? thats nothing lel
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2015-05-10, 10:05
Post: #14
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RE: Roleplaying Points
(2015-05-10 09:26)Mr.AD Wrote: Very nice, +1 but again think of the possibilities of this idea: People would abuse it but we could always report them. |
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2015-05-10, 10:17
Post: #15
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RE: Roleplaying Points
(2015-05-10 09:33)Sadie Wrote: 50€? thats nothing lel Not really, by working as a MED/RES and with my suggestion...
Not bad I think, and better than nothing |
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2015-05-10, 10:30
Post: #16
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RE: Roleplaying Points
Oh, seems like my stats became too good in the end to keep at least the stats of win/losses?
Nah well, I understand you're trying to improve attitude on the servers and decrease reports cause people don't care anymore about stats, but let's see if this will work. OT: Even tho stats might get reset, it would still be cool to get an update on how exactly things are calculated. cya |
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2015-05-10, 10:31
Post: #17
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RE: Roleplaying Points
It doesn't seem like the RP points count towards anything at the moment, or is that just me?
To me, the COP Win/Loss ratio was a sense of accomplishment, which the XP does not seem to bring. |
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2015-05-10, 10:33
Post: #18
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RE: Roleplaying Points | |||||||
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2015-05-10, 11:35
(This post was last modified: 2015-05-10 11:36 by BP.)
Post: #19
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RE: Roleplaying Points
(2015-05-10 10:31)Connor Wrote: It doesn't seem like the RP points count towards anything at the moment, or is that just me? People took that far too seriously and even refrained from chasing others in a fear that their ratio would get damaged. This now also encourages more even chases. Hopefully people won't feel the need to go FZ5/XFR to win every chase (I am aware some users use those cars because they genuinely enjoy driving them). Players will always be unsatisfied whatever we do. |
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2015-05-10, 11:52
(This post was last modified: 2015-05-10 11:52 by Luke.)
Post: #20
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RE: Roleplaying Points
There's some interesting plans and ideas, it's a new system with possibilities so keep your eyes open. That's all I'll say because indeed it doesn't really look like there's anything to aim for, just win win win At the moment
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