Insim covering map?
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2018-03-15, 19:30
Post: #1
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Insim covering map?
Firstly I'm not sure if this is the right section but I would class this as tech support so we'll see how it goes .
My map is covered by parts of the insim and for the life of me cannot figure out why this is.. I have a 16" full hd display running at the correct resolution, and LFS is also running at 1920x1080. picture If anyone can suggest ANYTHING that might help, please do. Thank You. |
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2018-03-15, 19:36
Post: #2
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RE: Insim covering map?
If you are talking about server insim then this is how it has been designed, and you are unable to move it.
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2018-03-15, 19:43
Post: #3
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RE: Insim covering map? | |||||||
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2018-03-15, 19:45
Post: #4
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RE: Insim covering map?
Insim buttons cover the map for everyone with 16:9 resolution. I'm not sure how it look with other resolutions, but I can guess it's not really better.
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2018-03-15, 20:23
Post: #5
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RE: Insim covering map?
Its the same for everyone I believe. Even for me with an ultrawide 21:9 ratio. LFS doesn't use the extra room sadly
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2018-03-15, 20:49
Post: #6
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RE: Insim covering map? | |||||||
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2018-03-15, 21:30
Post: #7
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RE: Insim covering map? | |||||||
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2018-03-15, 23:42
(This post was last modified: 2018-03-15 23:43 by Pete.)
Post: #8
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RE: Insim covering map?
Since the latest minimap update, the maps are a bit of a pain. My solution is to stick the clock/fps gauge in the top right, which forces the map down below the insim. Can't exactly remember where to get the clock/fps gauge on the top right but it's in the display options somewhere I think: Options > Display.
Look for clock/fps gauge options and there should be an option to put it on the right, voila. The space left by the insim in the top right is for the clock/fps gauge widget so we designed it with this exact fix in mind. |
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2018-03-16, 06:20
Post: #9
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RE: Insim covering map? | |||||||
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2018-03-18, 00:36
Post: #10
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RE: Insim covering map?
Found the options you need to set:
Display > Frame rate display (fps): right Misc > Show time instead of FPS: yes |
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2018-03-18, 05:50
Post: #11
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RE: Insim covering map?
Idea: Could the SO InSim be modified (by you guys) and move the speed limit sign insde of of the "ring" i.e. nearly next to the HOME button?
Same happens with Blackwood, where the sign covers part of the straight. |
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