New cop system on westhill
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2015-04-15, 12:14
Post: #1
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New cop system on westhill
My suggestion would be to extend the distance of losing someone and/or the timer at least for the new Westhill.
I personally don't like the new cop system on other maps either (e.g. you can lose suspects on the highway even if you see them when they brake a little bit, so even in real life you wouldn't lose them), but that's my opinion only (and the opinion of a lot of other people). However, I think it's pretty much unplayable with the new Westhill map, since there are so many opportunities to make an unnoticed turn/whatever, and even if the cop can catch up with the suspect at the next turn, (s)he will lose him/her. The other thing is, that last time someone jumped out of bounds, and by the time I could have told him, that he had to pit/spectate, I had already lost him (10sec is not enough even for explaining). By the way I see a lot of people not playing as cops/not chasing any cars but XFG/UF1/XRG, because they are afraid to worsen their stats (W/L, cop XP). |
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Messages In This Thread |
New cop system on westhill - EMarci15 - 2015-04-15 12:14
RE: New cop system on westhill - Bez - 2015-04-15, 12:17
RE: New cop system on westhill - Borja - 2015-04-15, 12:18
RE: New cop system on westhill - Chuck - 2015-04-15, 12:20
RE: New cop system on westhill - Adorable - 2015-04-17, 21:00
RE: New cop system on westhill - EMarci15 - 2015-04-15, 12:27
RE: New cop system on westhill - Spark - 2015-04-15, 15:08
RE: New cop system on westhill - Owl - 2015-04-15, 15:56
RE: New cop system on westhill - Toni - 2015-04-15, 15:12
RE: New cop system on westhill - EMarci15 - 2015-04-15, 15:27
RE: New cop system on westhill - FolloweR - 2015-04-15, 16:05
RE: New cop system on westhill - Warrior - 2015-04-15, 16:33
RE: New cop system on westhill - EMarci15 - 2015-04-17, 20:26
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