CityDriving Layouts (Central reservations / divides).
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2015-09-14, 12:06
Post: #11
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RE: CityDriving Layouts.
(2015-09-14 11:17)VirtualTourist Wrote: Seeing as we are kind of on the topic I have a question regarding the objects in LFS. Every client is running the same physics engine which means when a client hits an object, that object's trajectory should in theory be the same across all clients. Unfortunately lag plays a part in it too. Take the following situation:
In short, object trajectories are not synchronised between clients but they are usually pretty reliable if all clients in the vicinity have a stable connection. That's why sometimes it can look like someone hit a tyre even though from your perspective they didn't. |
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