Need for speed; Carbon
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2017-01-15, 02:58
(This post was last modified: 2017-01-15 03:17 by Huski.)
Post: #1
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Need for speed; Carbon
I've been re-playing this fully.. Sure it doesn't take too long if you blitz the story as I did, but for an arcade racer its a great game, customisation could do some work, si but as I'm hardly a skinner / tuner I didn't really bother with the livery system, or even autosculpt, now its a great game, if you can pick it up for cheap on PC it does have wheel support (No FFB as far as I am aware)
If anyone is wondering I started the game with an: Alfa Romeo Brera I then moved to a: Lotus Elise Then I stopped at a: Porsche Carrera GT I obviously needed something for drifting apart from the Porsche (Cause that slides) I bought a solid RX-7 for that, it works enough, and I found that a Mitsubishi Lancer IX MR- Edition doesn't like going sideways, nor does a Soobie. Adding in a small problem I've found with the game; The canyon bosses are on rails, you can (and I've tested this) go into them at 200MPH right on the side, and they will not move. |
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Messages In This Thread |
Need for speed; Carbon - Huski - 2017-01-15 02:58
RE: Need for speed; Carbon - Owl - 2017-01-15, 10:21
RE: Need for speed; Carbon - Ras - 2017-01-15, 12:19
RE: Need for speed; Carbon - Stephen - 2017-01-16, 06:46
RE: Need for speed; Carbon - Chuck - 2017-01-16, 07:08
RE: Need for speed; Carbon - Sebas - 2017-01-16, 14:26
RE: Need for speed; Carbon - fWANKy - 2017-01-16, 14:42
RE: Need for speed; Carbon - Sam - 2017-01-16, 15:19
RE: Need for speed; Carbon - Jimmy - 2017-01-16, 16:48
RE: Need for speed; Carbon - Audiojack - 2017-01-16, 16:53
RE: Need for speed; Carbon - Huski - 2017-01-16, 21:35
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