XP and hits in chase
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2018-11-29, 18:33
(This post was last modified: 2018-11-29 18:42 by THE WIZARD DK.)
Post: #3
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RE: XP and hits in chase
(2018-11-28 16:04)BP Wrote: 1. I think automated !sorry is simply a bad idea. The InSim can't just assume which person was at fault, and no one is obliged to pay compensation, eve thats why i suggest it to be in "Chase" mode. because then insim dont have to choose at all. only the suspect. (2018-11-28 16:04)BP Wrote: 2. XP shows (generally) how experienced someone is at playing that particular role. I don't really understand what you're suggesting there. If you're suggesting ranks, that exists for police. There is no rank for RP roles because numerous roles can gain RP (including cops). yes but is it even used for anything else? and where to see how much XP you got ? what i meant is , if cops got graded or whats it called, promoted maybe. to next level. this could be determined by the XP gained. i hope i explained that a bit better? (2018-11-28 16:04)BP Wrote: 3. 'Houses' would take up a lot of objects and they would look pretty out of place IMO. Bridges seem to be controversial (some people don't like them at all) and shouldn't be overused in my opinion. Layout-editor tunnels do not work well because I think it blocks your view if you're using follow view. could also be objects of some kind you just pass by on the road to nowhere. like you know those flower pots on WE? simply stuff like that ,that changes the feel of tracks without changing the track or "base" LYT itself. but could give drivers a completely different feel of a track. im not good with editor otherwis i would love to show what i mean. basically what im on about here is new things you simply pass by while driving. could be anything really. i do understand what you say about tunnels and bridges. i see that too. but i also see them used if put in the right places and made well. but yer its a debatable thing i guess. |
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Messages In This Thread |
XP and hits in chase - THE WIZARD DK - 2018-11-28, 14:35
RE: XP and hits in chase - BP - 2018-11-28, 16:04
RE: XP and hits in chase - THE WIZARD DK - 2018-11-29 18:33
RE: XP and hits in chase - AOR Nova - 2018-12-01, 04:29
RE: XP and hits in chase - BP - 2018-12-01, 08:27
RE: XP and hits in chase - Kyle - 2018-12-01, 09:41
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