Trackday layout suggestion
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2022-12-12, 20:58
Post: #37
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RE: Trackday layout suggestion
When that shit about trackday come alive again, i had a tought that yous would make mini events, small stuff so everyone who really want to participate in that specific day could join, like: "tomorrow we gonna have trackday layout, feel free to sign up".
(thinking about trackday like a moment of fun, and who really wants to, just go on) Event goes down, back to open track. Buuuut, i used to love playing on westhill, big track, open, numerous routes, noice bridges, decent map, isnt it? Not at all, we just got jailed into only 2, but specific type of layouts, one that you're inside, and another one you're outside the cage. WE Retro: OK, old vibes, flashbacks for WE we had in the past. WE Trackday: Same shit as BL. WE Open?????????????? (not seen in months...) Whats the point on focus to make the City Driving server in a trackday server? Isnt it better to shut down the servers and make it only trackday? Oh, i just remembered, that when all of this started to come by, i used to say "here we go to another trackweek" looks like it still the same, and not gonna change. Are y'all from the admins and staff really paying attention to the server? Have y'all even just joined the server and watch how things goes by at SV1 and SV2? Speaking about BL: SV1 mostly FULL, and when not full, only main street has someone driving (empty racetrack) SV2 mostly EMPTY, and when not zero players, we have max 8~10 people, which half of them are afk, or just working, or gravel road farming. Speaking about WE: SV1 also FULL, but depends on the track, we have a numerous amount of crashes (the chicane itself is auto explanatory, since we have the barriers there) SV2 also empty, but at least we have some peace to drive. |
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