'Failed to stop' changes
|
2012-04-10, 20:15
Post: #22
|
|||||||
|
|||||||
RE: 'Failed to stop' changes
Perhaps you can put a timer that shows the suspect (and perhaps the cop) how long until failure to stop. Then the suspect knows he can't fool around. I've had suspects who drive until the CHASE thing pops up and then they stop(usually new users), well then there's confusion on how much time you have to wait.
|
|||||||
|
|||||||
« Next Oldest | Next Newest »
|
Possibly Related Threads... | |||||
Thread: | Author | Replies: | Views: | Last Post | |
Adding costs for occupying a Pit Stop Box | Marty_Deslions | 6 | 1,247 |
2024-06-01 10:43 Last Post: KooKoo |
|
Change the visibility of the "MOVE FOR POLICE" and "STOP POLICE" for other players | Marty_Deslions | 9 | 2,233 |
2022-05-23 22:57 Last Post: Cam |
|
!stop command | Adorable | 13 | 9,154 |
2017-09-09 21:09 Last Post: dyzio2206 |
|
[Implemented] Police STOP > > > | VirtualTourist | 0 | 1,838 |
2015-03-31 08:46 Last Post: VirtualTourist |
|
New way to stop fast robber, stop sticks ? | Val | 44 | 30,870 |
2014-01-26 11:43 Last Post: Mufflord |
|
"Failed to stop" message | joko 98 | 12 | 8,596 |
2013-09-29 12:00 Last Post: BP |
|
Failure to stop. | Val | 12 | 8,234 |
2013-04-04 12:27 Last Post: Roba |
|
Failing to stop | Roba | 12 | 7,335 |
2012-12-10 14:05 Last Post: Roba |
User(s) browsing this thread: 2 Guest(s)
Powered By MyBB, © 2002-2024 MyBB Group