[TC] CityDriving InSim - Changelog
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2024-05-04, 08:32
(This post was last modified: 2024-05-04 08:32 by Chuck.)
Post: #243
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RE: [TC] CityDriving InSim - Changelog
Version 6.30
-Fix: Expired licences were used in some cases -Fix: Ticket fines: Received fines were falsely counted as paid fines Version 6.31 -Upg: Internal: Renewed market system for jobs (taxi/freight/etc.) -Fix: Garage: Owned, rentable cars were listed twice as owned and rentable -Fix: Lists: Taxi jobs did not show correct text -Fix: Server lags: Clients are no longer processed during a server lag (income, stats, etc) -New: Cars do now have virtual seats (usable for taxing, and busing later) -Upg: Home / Garage: Added info about current user of a car -Upg: Home / Garage: Added info about seats -Upg: Revised taxi system (See below) Notes about the revised taxi system: -Taxi calls now come via a separate gadget, rather than the call mechanism used for EMS units -Taxi calls now go onto a virtual market -Taxi calls are picked randomly from the market and offered to players who meet the criteria -Taxi jobs now consist of up to 8 passengers and up to 50kg of luggage per passenger -Your car needs to have enough seats and cargo space to be considered for a job -The fare has not been changed but every passenger leaves a tip now between 0 and 10 € Please note: Figures might not yet be final and may change in future. Thanks to Yukine for helping to determine the seats for all the cars. Please post corrections / changes on our Discord channel. |
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