Multi-Violation Fines: Enhancing COP Realism or Adding Complexity?
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2024-09-13, 12:50
Post: #4
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RE: Multi-Violation Fines: Enhancing COP Realism or Adding Complexity?
I like the idea because it adds more realism to the game. But on the other hand I can make it abit too complicated to add to the insim. iirc, currently cops can choose between low, medium and high fines, right? So depending on the offences found, the cop can fine accordingly.
But hey, if it's not too complicated to implent this new idea into insim, and cops will handle this in a proper way, I'm for it. +1 |
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Messages In This Thread |
Multi-Violation Fines: Enhancing COP Realism or Adding Complexity? - KooKoo - 2024-09-13, 11:24
RE: Multi-Violation Fines: Enhancing COP Realism or Adding Complexity? - RipstiE - 2024-09-13, 11:27
RE: Multi-Violation Fines: Enhancing COP Realism or Adding Complexity? - KooKoo - 2024-09-13, 11:30
RE: Multi-Violation Fines: Enhancing COP Realism or Adding Complexity? - Marty_Deslions - 2024-09-13 12:50
RE: Multi-Violation Fines: Enhancing COP Realism or Adding Complexity? - Turbo - 2024-09-13, 16:00
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