Police Proficiency Award and Award Systems
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2011-10-20, 01:16
Post: #14
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RE: Police Proficiency Award and Award Systems
I like Crazy's idea.
If people want to identify the most successful cops on TC, a win/loose ratio is the way to do it. Of course it's only an accurate reflection of a cop's ability to catch his suspect if the cop has done, for example, a minimum of 100 chases in total. Otherwise you could have only won 1 chase and done a total of 1 chases, giving you an undeserved 100% success rate award. So an award system based on this principle would have to become active when a cop has completed a given amount of chases. However, this wouldn't give much of an indication as to how experienced or safe the cop is to other cops or civilians whist in a chase. Nor how good the cop's communication is to other cops, or how fair he/she is with fines. Something separate would be needed if we wanted to reward these things. But a win/loose ratio is ideal for rewarding pursuit skill. I think a lot of cops on the server would benefit from some kind ranking system. A problem I occasionally have is whining (often from drivers new to TC) about me being a "rubbish" or "crap" cop even when being kind enough to issue them the low fine, or accused of ramming, because someone has decided to break check as hard and suddenly as possible when approaching for a PIT. Maybe some kind of ranking system would be able to help people identify you as a respected cop in the community and make people think twice before throwing out false accusations. |
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