Suggestion impemented (inSim) Changes to [MED] - Add to the RP/Server experience
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2012-09-03, 19:12
(This post was last modified: 2012-09-03 19:19 by Bez.)
Post: #17
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RE: (inSim) Changes to [MED] - Add to the RP/Server experience
(2012-09-03 14:14)Lukey747 Wrote:(2012-08-31 17:52)Bez Wrote: @ I'd be willing to set-up a MED training course in my free time if needed and it could be a very organized role on the server. Have a word with Kiz. He's the one with the idea. + "So you see there is a problem, and your response is to limit the problem to only 3 people at a time? That isn't an acceptable way of dealing with the issue, as I hope you understand?" There's no need to limit it at all.. Just as the !join would work it would be the same when you !join a chase.. First come first served. Obviously MED's will have to follow road laws just like the cops do and also they wouldn't be able to use sirens willy nilly as they only can activate them when state of emergency is activated? So therefore you wouldn't have MED's speeding around with visual sirens, because they cant use them anyway unless they have !joined the emergency... You could also implant a method where if its not a serious crash and they aren't blocking the road they just use !calltow and for serious crashes where the road needs to be cautioned or needs hazard signs they could use !callemg < this alerts the tow and a MED at the same time. |
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