Poll: Do you want this to be a new rule ? This poll is closed. |
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Yes | 8 | 17.78% | |
No | 37 | 82.22% | |
Total | 45 vote(s) | 100% |
* You voted for this item. | [Show Results] |
Civil Should NOT Tow!
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2013-04-12, 21:37
(This post was last modified: 2013-04-12 21:41 by Kayla.)
Post: #7
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RE: Civil Should NOT Tow!
And if people crash on e.g. Highway 1 -> the faster they get TOW'd and off the highway or at least don't block it anymore, the better. It doesn't really matter WHO tows him then. Even though a civ can't do !caution, what's better?
Car crashed on HW1 -> calls SOS TOW/D tow responds -> is on the way Civ arrives -> sees still standing arrow on map -> slows down -> tows the crashed car other civ approaches -> maybe misses the TOWing just closely (he should pay attention to the map and drive in speeds where he can slow down within is range of sight) or even crash into the TOWing process due to no cautions there -> crashed car towed anyways -> another civ approaches -> oh, no more crashed car there TOW arrives -> meh, no more crashed car here -> everybody is fine now, except of the mad TOW because a civ helped the civ already. OR car crashs on HW1 -> calls SOS TOW/D TOW responds is on it's way -> civ approaches -> just speeds past him TOW still is on his way civ2 approaches -> speeding -> maybe crash right into the crashed car -> flips over (nice LFS physics there) -> TOW still on his way, because he was on the other end of the map civ3 approaches -> also crashes into it, because there are now 2 crashed cars and nobody tries to TOW them TOW arrives -> turns on caution -> now has to tow 2-3 cars... So, it's fine as it is, people should drive in a speed where they can stop within range of sight anyways or at least check the map regularly if they're faster. €dit: about leaving the tow'ing when you're civ and the TOW arrived -> it's up to you. What if you just have the plan to TOW him properly and only need like 1 more hit. The TOW is still useful and could do !caution or even !hazard to warn the other drivers. |
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