Poll: What do you think about an separated drift area on BL? This poll is closed. |
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We don't need drift track! | 11 | 35.48% | |
Sounds interesting and safe! | 19 | 61.29% | |
I can do this better (proof needed) | 1 | 3.23% | |
Total | 31 vote(s) | 100% |
* You voted for this item. | [Show Results] |
Separated drift track on Blackwood
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2015-12-29, 23:46
(This post was last modified: 2015-12-30 03:05 by TAJM.)
Post: #1
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Separated drift track on Blackwood
Hello Guys!
Many people complaining about that Blackwood is boring for them. As i seen the TC guys are trying to make that track a bit less muzzy and now we have the opportunity to ride over the fence and reach the Car Park area or even we can salvage ourselfs from the OOB with using that gateway objects. So lets see why are we bored around the good old BL: Wants to cruise? Lets hit the track! Wants to do some rally/rally-cross? Let drive around the dirt-track! Wants to do hooning/ram/fun around? Lets hit the car-parks surface! What if some moron - like me - wants to do drift a bit? Errmmm..... Let me introduce my vision about this small area behind the pitboxes. The layouts progress is around 85%, so please take this as an representation. As we can see on the first picture there is an interference between the SafeZones area (green) and a part of the drifting grounds area (red). Is there any solution for editing more accurately that region/selection around the original fence ? What do you think about this topic? It's seems to be an usefully innovation/integration? I would like to know guys what is your opinion or idea! Cheers! |
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2015-12-29, 23:53
(This post was last modified: 2015-12-29 23:54 by Carl.)
Post: #2
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RE: Separated drift track on Blackwood
It's a good idea and it would be cool to have, but we all know TC is primarily a cruise server. That being said, there are plenty of drift servers out there which you could drift on. I understand that you might enjoy being on TC, but I can't see a drift layout being built on that scale.
Maybe it would make Blackwood less boring, but I can see other players not agreeing with having a drift layout behind the pits. |
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2015-12-29, 23:59
Post: #3
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RE: Separated drift track on Blackwood | |||||||
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2015-12-30, 00:03
Post: #4
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RE: Separated drift track on Blackwood
(2015-12-29 23:59)Borja Wrote:(2015-12-29 23:53)Nismo Wrote: we all know TC is primarily a cruise server. Yeah its clear but you know, tell this to all the people drifting around the chases and roundabouts or hogging the lanes with moving sideways! |
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2015-12-30, 00:05
Post: #5
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RE: Separated drift track on Blackwood
(2015-12-30 00:03)TAJM Wrote:(2015-12-29 23:59)Borja Wrote:(2015-12-29 23:53)Nismo Wrote: we all know TC is primarily a cruise server. You have a point. |
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2015-12-30, 00:07
Post: #6
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RE: Separated drift track on Blackwood
(2015-12-30 00:03)TAJM Wrote:(2015-12-29 23:59)Borja Wrote:(2015-12-29 23:53)Nismo Wrote: we all know TC is primarily a cruise server. You have 100% of reason ! |
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2015-12-30, 00:48
Post: #7
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RE: Separated drift track on Blackwood
(2015-12-29 23:53)Nismo Wrote: They've built a drift layout @Aston. So why not one at blackwood? |
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2015-12-30, 00:59
Post: #8
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RE: Separated drift track on Blackwood | |||||||
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2015-12-30, 01:12
Post: #9
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RE: Separated drift track on Blackwood
(2015-12-30 00:59)TAJM Wrote:(2015-12-30 00:48)Mr.AD Wrote: They've built a drift layout @Aston. So why not one at blackwood? Fern Bay is literally just two tires either end of the swamps, your idea uses much more objects. |
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2015-12-30, 10:33
Post: #10
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RE: Separated drift track on Blackwood
Its [TC] CityDriving, not [TC] CityDrifting.
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2015-12-30, 10:34
(This post was last modified: 2015-12-30 10:35 by BP.)
Post: #11
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RE: Separated drift track on Blackwood
(2015-12-30 01:12)Nismo Wrote:(2015-12-30 00:59)TAJM Wrote:(2015-12-30 00:48)Mr.AD Wrote: They've built a drift layout @Aston. So why not one at blackwood? There is something at Sydney, however. So it is something we do sometimes. OP looks a bit object intensive though. |
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2015-12-30, 11:03
Post: #12
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RE: Separated drift track on Blackwood
Why not just make a ramp to car park and lay out a few objects over there?
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2015-12-30, 12:17
Post: #13
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RE: Separated drift track on Blackwood | |||||||
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2015-12-30, 13:51
(This post was last modified: 2015-12-30 13:52 by Adorable.)
Post: #14
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RE: Separated drift track on Blackwood
(2015-12-30 10:34)BP Wrote: OP looks a bit object intensive though. Yes, the unfinished part of the track on south city is good for drifters, however after downloading the BL layouts I noticed that they are still, plenty of room for improvements, It is always possible to use 1 Long armco rather than 2(highway). If that is applied it'll save some space for bridges/drift tracks for peoples who wants to drift, even though the maximum objects that can be placed is 1800 I think, and at the time in which I downloaded the layouts and went in single players mode, I only saw ~1200 in use. so adding another 259 objects for a drift track won't really cause that much of a harm, leaving 400 objects left to be invested in future stuffs. You may say that there are others servers for drifting, but I just don't like switching from a place to another, losing trip etc... Good suggestions TAJM, keep them coming |
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2015-12-30, 14:29
Post: #15
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RE: Separated drift track on Blackwood | |||||||
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2015-12-30, 16:33
(This post was last modified: 2015-12-30 16:34 by TAJM.)
Post: #16
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RE: Separated drift track on Blackwood
(2015-12-30 11:03)Cola Wrote: Why not just make a ramp to car park and lay out a few objects over there? There is already a ramp! As you can read in my first post, that area called as "Noobing Ground" so, its just occupied for bangers/rammers. Its pretty weird for me, but i am just one from the many. |
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2015-12-30, 17:11
Post: #17
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RE: Separated drift track on Blackwood
I don't see why [TC] couldn't, or wouldn't want to, offer drifting areas for people to spend time in. I'd rather welcome drifters and other different players to my server than say, "No, this is a cruise server. Find another server."
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2015-12-30, 18:14
Post: #18
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RE: Separated drift track on Blackwood
A drift track that stops drifters from getting in the way on the road would probably be a practical idea, but maybe not make that, like BP said, no object-intensive. Even though there is still room for improvement on the Blackwood layout, I still think we need to keep more objects for major improvements to the actual cruise layout, not a drift layout.
I'd suggest making that less object-intensive and simpler with maybe just some barriers to show where the drift track is. Considering you're right next to the pits, you can just put a ramp back into the Safezone and pit, then come back with a new car. |
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2015-12-31, 02:24
Post: #19
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RE: Separated drift track on Blackwood
(2015-12-30 18:14)Connor Wrote: I still think we need to keep more objects for major improvements to the actual cruise layout, not a drift layout. As we have nothing to add right now, I think that a drift track should be on top of the list, but since there are free slots, then why not to try the OP Idea? It can be removed anyways when you guys needs some space for future stuffs. Having stunt zones is always nice, and could save us 60€ a careless driving fine (it could also save RedJ a 18 days ban too) |
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2015-12-31, 14:09
Post: #20
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RE: Separated drift track on Blackwood | |||||||
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