LFS Development Discussion
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2015-06-26, 08:46
(This post was last modified: 2015-06-26 08:58 by Venom.)
Post: #161
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RE: LFS Developement Discussion [Nothing new]
Borja please post link. Can't find that anywhere.
Quote:Perhaps we could release user editors bit by bit That's all I want |
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2015-06-26, 11:15
Post: #162
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RE: LFS Developement Discussion [Nothing new] | |||||||
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2015-06-27, 17:59
Post: #163
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RE: LFS Developement Discussion [Nothing new]
(2015-06-26 11:15)Borja Wrote: https://www.lfs.net/forum/thread/87997-T...%29/page/2 I checked it already, it's not there. |
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2015-06-27, 18:03
Post: #164
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RE: LFS Developement Discussion [Nothing new]
(2015-06-27 17:59)Venom Wrote:Here's a quick guide to finding posts made by someone on a forum:(2015-06-26 11:15)Borja Wrote: https://www.lfs.net/forum/thread/87997-T...%29/page/2 Find their post history, which is here https://www.lfs.net/forum/-1/search/user:%22Scawen%22 Then you hit ctrl+f and searches for a keyword, in this case I have chosen "editor". That brings me to this post https://www.lfs.net/forum/post/1890806#post1890806 And now you know how to search for posts! |
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2015-06-28, 05:24
Post: #165
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RE: LFS Developement Discussion [Nothing new]
(2015-06-27 18:03)Thomas Wrote:(2015-06-27 17:59)Venom Wrote:Here's a quick guide to finding posts made by someone on a forum:(2015-06-26 11:15)Borja Wrote: https://www.lfs.net/forum/thread/87997-T...%29/page/2 Well, thanks . |
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2016-03-06, 20:58
Post: #166
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RE: LFS Developement Discussion [Test Patch 0.6M2]
Scawen;1904918 Wrote:Yeah, I don't know why they display a chaperone if the program asks for seated mode. And why it's offset in front and to the left, after setting it up at the actual seated position. Seems buggy to me. Well , them working on VR now |
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2016-03-06, 21:56
(This post was last modified: 2016-03-06 21:56 by GT4tube.)
Post: #167
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RE: LFS Developement Discussion [Test Patch 0.6M2]
I hate VR! Please do Tyre physics right now! xD
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2016-03-06, 22:28
Post: #168
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RE: LFS Developement Discussion [Test Patch 0.6M2]
Sigh.
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2016-03-06, 22:34
(This post was last modified: 2016-03-06 22:34 by Borja.)
Post: #169
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RE: LFS Developement Discussion [Test Patch 0.6M2]
I just think this :
Who will use new physics? ALL Who will use VR ? 50% (+/-) Dont know why VR have priority over VR but well , |
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2016-03-06, 22:37
(This post was last modified: 2016-03-06 22:37 by Adorable.)
Post: #170
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RE: LFS Developement Discussion [Test Patch 0.6M2]
VR = New players $_$
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2016-03-12, 19:20
(This post was last modified: 2016-03-12 19:22 by Borja.)
Post: #171
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RE: LFS Developement Discussion [Test Patch 0.6M2]
Scawen;1904282 Wrote:WARNING : THIS IS A TEST |
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2016-03-12, 19:55
Post: #172
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RE: LFS Developement Discussion [Test Patch 0.6M2]
It is annoying that they seem to be focusing more on VR compatibility than working on stuff for S3, but oh well.
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2016-03-12, 20:24
Post: #173
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RE: LFS Developement Discussion [Test Patch 0.6M2]
VR content => new players => more money
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2016-03-12, 20:28
(This post was last modified: 2016-03-12 20:28 by Borja.)
Post: #174
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RE: LFS Developement Discussion [Test Patch 0.6M2] | |||||||
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2016-03-12, 22:02
Post: #175
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RE: LFS Developement Discussion [Test Patch 0.6M2]
I think it is just all about the money for them now Borja
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2016-03-12, 22:21
Post: #176
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RE: LFS Developement Discussion [Test Patch 0.6M2]
Future proofing for VR is, contrary to popular belief, a good idea.
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2016-03-13, 07:12
Post: #177
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RE: LFS Developement Discussion [Test Patch 0.6M2 (NOW M3)] | |||||||
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2016-03-13, 11:07
Post: #178
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RE: LFS Developement Discussion [Test Patch 0.6M2 (NOW M3)]
Glad to see them hard at work on things which are safe to assume less than half the community actually use anyway, and what I didn't buy S3 to support.
Not that I had much of a say in what I was 'supporting' when I spent that money, but it's quite irritating that he's still focusing on this and not new, useful in-game content, which LFS needs much more than virtual reality support right now. |
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2016-03-13, 14:24
Post: #179
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RE: LFS Developement Discussion [Test Patch 0.6M2 (NOW M3)]
By the looks of things, LFS has more VR support than many other games (other than dedicated VR games). It could prove very beneficial for the popularity of the game. Give them time, people have waited years for S3 content They'll have something up their sleeve.
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2016-03-14, 01:21
Post: #180
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RE: LFS Developement Discussion [Test Patch 0.6M2 (NOW M3)]
(2016-03-13 11:07)Dracula Wrote: Glad to see them hard at work on things which are safe to assume less than half the community actually use anyway, and what I didn't buy S3 to support. The guy doing content isn't working on VR support, so this makes no sense. They don't take time away from each other. The major thing that VR support is delaying is the new tire physics. |
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