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Blackwood Crashmap
2012-03-06, 12:15
Post: #1
◄Chuck►
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[TC] World Profile: chucknorris 
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Blackwood Crashmap
[Image: getfile.php?id=20120306131500uqafuv]
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2012-03-06, 12:31 (This post was last modified: 2012-03-06 12:32 by ZsoLT.)
Post: #2
ZsoLT
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RE: Blackwood Crashmap
I can see my crash from yesterday! W00t
[Image: QEBBXEtvAwMHUA9ERAVQ]
GTi... And what drives You?
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2012-03-06, 12:39
Post: #3
KaraK [T]
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RE: Blackwood Crashmap
Haha, nice Tongue
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2012-03-06, 12:45
Post: #4
Pipa
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RE: Blackwood Crashmap
Wow nice, kinda expected the high amounts of crashes somewhere else.
[Image: sigusford.png]
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2012-03-06, 12:53
Post: #5
Tommer
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RE: Blackwood Crashmap
That's quite interesting, maybe you could use these crash maps to improve layouts. Smile
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2012-03-06, 13:16
Post: #6
Sadie
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Blackwood Crashmap
Fine map, i don't know is so many crash. 0o
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2012-03-06, 13:17
Post: #7
Jedi
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RE: Blackwood Crashmap
Kinda surprise there's almost none at the top of the map.
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2012-03-06, 13:22
Post: #8
Malibu
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RE: Blackwood Crashmap
Seems off-roading is actually the safest way to drive Tongue
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2012-03-06, 15:39
Post: #9
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RE: Blackwood Crashmap
Lmao Tongue
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2012-03-06, 17:44
Post: #10
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RE: Blackwood Crashmap
That's a nice graphic. Got any others Chuck?
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2012-03-06, 17:46
Post: #11
Tommer
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RE: Blackwood Crashmap
I think looking at the long highway the layout has had crashes designed into it I mean look at how many dots there are next to the junctions there 0o
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2012-03-06, 17:48
Post: #12
McGherkin
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RE: Blackwood Crashmap
That's really cool. I like it.

But it could do with a key. I don't know which ones weren't Special Tongue
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2012-03-06, 17:52
Post: #13
Tommer
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RE: Blackwood Crashmap
Maybe if you made it so that the dots were all one size, say 2x2 px because a lot of the dots are overlapping.. That or make the generated map a lot bigger.. Then colour code them so that a green dot = light crash, yellow=medium.. red=heavy ? This would make the map easier to use.
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2012-03-06, 18:36
Post: #14
Street
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RE: Blackwood Crashmap
I don't think it's meant to be used, I think it's just a cool statistical chart kind of thing Wink


Got any ideas for the layout along the straights then Tommer? You appear to be an expert on such things.
(2012-01-28 00:17)Turkey Wrote:  Last time I drank too much I ended out walking the streets naked and then finding myself in a boat.
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2012-03-06, 18:47
Post: #15
[RDSR] Roba
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RE: Blackwood Crashmap
Street has a point here, I like all Tommer's layouts I've seen so far Tongue
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2012-03-06, 18:50
Post: #16
Pipa
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RE: Blackwood Crashmap
That was sarcasm , check the improvement suggestion if you don't know why Tongue.
[Image: sigusford.png]
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2012-03-06, 19:27
Post: #17
[TC]»Elmo«
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RE: Blackwood Crashmap
(2012-03-06 17:46)Tommer Wrote:  I think looking at the long highway the layout has had crashes designed into it I mean look at how many dots there are next to the junctions there 0o

There are always crashes at junctions. People turn without looking, there's no way to fix that.

The more surprising thing is how many crashes there are on the highway where there aren't junctions. Is it really that hard to drive in a straight line?
[Image: J0Dyvgr.png]
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2012-03-06, 20:17
Post: #18
Pipa
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RE: Blackwood Crashmap
That could be people slowing down, people getting tow'd or police chases blocking the road and the speedfreaks mow them down. High speed, high impact and bigger circle.
[Image: sigusford.png]
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2012-03-06, 20:32
Post: #19
[RDSR] Roba
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RE: Blackwood Crashmap
And also part of the highway accidents are from drifters waving back and forth on the highway, then someone comes 200kph+ on the right side, has no time to react and BOOM he crashes, and couple of times as I saw that has caused a pileup with a busy traffic and no COPs or TOWs available for there.
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2012-03-06, 20:47
Post: #20
Johan.
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RE: Blackwood Crashmap
Worst thing is, people seem to have alot of space at their own side of the road, but still go wrongside to pass someone else. BAM! Hit with 230kph+ Sad
(2013-09-28 06:56)Connor Wrote:  Johan your photography skills never cease to amaze me, good job! Smile
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