Has anyone tried BeamNG?
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2014-02-13, 15:49
Post: #1
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Has anyone tried BeamNG? | |||||||
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2014-02-13, 15:54
Post: #2
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RE: Has anyone tried BeamNG?
Have tried it,its okay fun the first 5 days but after that i think its boring
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2014-02-13, 16:00
Post: #3
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RE: Has anyone tried BeamNG? | |||||||
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2014-02-13, 16:01
Post: #4
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RE: Has anyone tried BeamNG?
There was a massive craze.when it came out but I don't know if it's that big anymore.
I love the crash physics though. |
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2014-02-13, 16:02
Post: #5
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RE: Has anyone tried BeamNG?
Its fun but it gets boring very fast.
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2014-02-13, 16:09
Post: #6
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RE: Has anyone tried BeamNG?
I bought it long time ago, and im just waiting until it gets a lot better Like more cars, terrains and stuff. It has so much potential
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2014-02-13, 16:14
Post: #7
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RE: Has anyone tried BeamNG?
Bought it when it came available for BETA, couldnt run it on my computer.
They used to update us on a fairly quick basis but it looks like the "craze" faded-out.. |
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2014-02-13, 18:09
Post: #8
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RE: Has anyone tried BeamNG?
Its not really a game, but its got great soft body physics.
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2014-02-13, 18:28
Post: #9
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RE: Has anyone tried BeamNG?
They promised awesome updates for the future, as in multiplayer racing, demolition derby, cop chases, new maps and terrains to drive on, large explorable maps...
I love the game, but no reason to buy because my PC can barely run the tech demo with lowest settings... |
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2014-02-14, 02:19
(This post was last modified: 2014-02-14 02:19 by Zipppy.)
Post: #10
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RE: Has anyone tried BeamNG?
A big update is coming, cars will feel a lot better as well.
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2014-02-14, 02:35
Post: #11
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RE: Has anyone tried BeamNG?
Search the forum before making a thread like this Weelob
There was quite a bit of hype on this forum around the time of its release but nothing much after it was released. I was disappointed with the tech demo. I certainly wasn't enticed into buying it. |
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2014-02-14, 14:10
Post: #12
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RE: Has anyone tried BeamNG?
I don't regret buying it, as i feel such projects should be supported. Hopefully this sort of technology gets used in other future games.
The physics are a bit odd, but crashing cars was great. http://www.youtube.com/watch?v=8wJcij3Qigg |
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2014-02-14, 14:36
Post: #13
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RE: Has anyone tried BeamNG?
I agree with Pipa, buying games like these support them in becoming better.
Since upgrades and future versions will always be free to beta buyers, I felt it was a gamble I was ready to try. Let's hope they iron out the issues and come out with something fabulous. (Multiplayer Crash Derby like in the old days?) |
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2014-02-14, 14:54
Post: #14
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RE: Has anyone tried BeamNG?
I would pay for it if it wasn't for the 5 FPS im getting
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2014-02-14, 14:57
Post: #15
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RE: Has anyone tried BeamNG? | |||||||
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2014-02-14, 23:27
(This post was last modified: 2014-02-14 23:28 by byEdoo.)
Post: #16
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RE: Has anyone tried BeamNG?
Just found how to use your logitech g27 steering wheel on Beamng Drive! now finally i can drift lol
https://www.dropbox.com/s/h5hwzrfrja1vnz...nputmap.cs Just copy the file to BeamNG\scripts\client\inputmaps |
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