DayZ
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2012-09-07, 22:00
Post: #221
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RE: DayZ
It should be fixed, i logged out at Stary and no glitches, at night.
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2012-09-08, 00:59
Post: #222
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RE: DayZ | |||||||
2012-09-08, 01:15
Post: #223
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RE: DayZ
whoops , yeah i've been getting this annoying graphics glitch lately, alot.
same as this sort of (http://www.youtube.com/watch?v=qooe9_SVecE) althought the - and flush doesnt fix it. |
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2012-09-08, 01:40
Post: #224
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RE: DayZ
Updating to 1.7.2.6 should fix them, if not then Rocket fails.
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2012-09-08, 13:05
Post: #225
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RE: DayZ
Well, 1.7.2.5 said "[FIXED] Graphical glitches with dead bodies (Rebinarized file should no longer produce graphical artifacts)" - so I wouldn't be surprised.
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2012-09-08, 13:26
Post: #226
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RE: DayZ
i thought it wasnt only dead bodies that produced the artificails but all the other dayz objects such as rusted cars, piles of dirt and stuff...
nevertheless ima try it today |
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2012-09-08, 18:21
Post: #227
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RE: DayZ
If anybody is on dayz, please let me know - I need a blood transfusion! I've got blood packs with me.
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2012-09-08, 19:26
Post: #228
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RE: DayZ | |||||||
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2012-09-08, 22:58
Post: #229
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RE: DayZ
Ill come TS at some point tomorrow if you are on. I'm fine for now, have around 6000 blood level. Went to the fire station near Elektro, and some dong started shooting me I've got all I need from there now though - moving North.
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2012-09-09, 00:47
Post: #230
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RE: DayZ
Never knew you had this mod Brad
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2012-09-09, 00:52
Post: #231
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RE: DayZ
Wonder if they've fixed the inventory glitch. If you put a main weapon in your backpack it disappears!
I lost a sniper, which I was doing well and killing everyone with that I lost |
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2012-09-09, 00:55
Post: #232
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RE: DayZ
http://www.youtube.com/watch?v=FHsuOcXR0...ure=relmfu
Nice to know nice people do actually exist in this game |
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2012-09-09, 01:06
Post: #233
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RE: DayZ
(2012-09-09 00:52)Hexta Wrote: Wonder if they've fixed the inventory glitch. If you put a main weapon in your backpack it disappears! Its not really a glitch, you have to move the weapon from your back pack into your main inventory for it not to delete it. |
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2012-09-09, 10:30
Post: #234
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RE: DayZ
Got myself a little squad now, we go round hunting other players down, and attempt to kidnap unarmed players, if they don't comply we just shoot them.
Those who do comply, get stranded somewhere ridiculous. We usually give them a can of beans as a parting gift though. |
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2012-09-09, 10:39
Post: #235
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RE: DayZ
Street that link dont work because theres a smiley in the middle of it
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2012-09-09, 10:46
Post: #236
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RE: DayZ
(2012-09-09 00:55)Street Wrote: http://www.youtube.com/watch?v=FHsuOcXR0...ure=relmfu Code: http://www.youtube.com/watch?v=FHsuOcXR0oU&feature=relmfu should work. |
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2012-09-09, 10:48
(This post was last modified: 2012-09-09 10:53 by Jedi.)
Post: #237
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RE: DayZ
Yup thanks
FrankieonPC is a legend,always has good videos, ive already subsribed to him ages ago. |
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2012-09-09, 11:16
Post: #238
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RE: DayZ
(2012-09-09 10:48)Jedi Wrote: Yup thanks Aye he has a good playstyle, quick and tactical, good at knowing his surroundings and stuff too. Pretty patient when it comes to other players too, he does his best from what I see to not shoot "bambies" as I noticed he likes to call them. On that video that's linked, I laughed when those 2 people tried to rob his truck, then shot at him, then claimed he shot at them first haha. In his own words "You guys picked the wrong guy to *Removed* with". |
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2012-09-09, 11:53
Post: #239
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RE: DayZ | |||||||
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2012-09-09, 12:03
Post: #240
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RE: DayZ
(2012-09-09 11:53)Brad Wrote:(2012-09-09 00:47)Savy Wrote: Never knew you had this mod Brad I could give you one, I got a couple blood bags. Problem is, I'm stranded on an island at the moment with no way to get to the mainland. Well, I could, but don't wanna risk moving the boat to the mainland thus leaving the rest of my squad stranded on the island when they log. If you need one by the time we all get on later, I'll see. |
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