DayZ Standalone
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2014-02-05, 20:49
Post: #154
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RE: DayZ Standalone
0.33.114926
This build continues with small bugfixes and several engine changes. A late addition of a significant change to the server variable processing has provided us a major performance boost on the server of around 5-10 FPS. This helps with a great deal of issues and results in a much smoother game experience from players even on a smooth server. Once several more of these optimizations are made it will allow us to increase player/zombie numbers and enable loot and zombie respawning. Known Issues: Spawns: Loot is not spawning in military tents Spawns: Some structures in Svetlo currently do not spawn loot Server: Servers under load can delay actions from the client Graphics: Only 4 dynamic light sources will be rendered at one time currently Actions: Looting a dead body may make a ghost clone copy of the inventory New: Actions: chambering SKS round from pile, loading 10 rounds from pile Actions: You can uncuff other players with the hacksaw Actions: Cannot use an item (e.g. drink/eat) if it is "Ruined" Actions: Interactions with items reworked. Drinking/Eating/etc... more robust and user-friendly Actions: Restrained players cannot use inventory or action menu Animations: Player now can take and hide rifle in crouched run Animations: SKS reload animations Animations: firing weapon when sprinting will transition player into the aimed run(with some temporary limitations) Crafting: FNX45 pistol can be chambered with single round Crafting: Opening cans with combat knife added Crafting: Opening cans with machete added Crafting: Painting Motorbike Helmets to Black and Green Crafting: Waterbottles and canteens now allow pouring water between them Effects: Magnum revolver ejecting shells when reloading Effects: Magnum revolver sounds - gunshots, reloading Effects: Mosin ejecting shells when cycling Effects: New Mosin sounds - gunshots, cycling, reloading Gear: Improvised courier backpack added Gear: Machete added Gear: Hard hats added in various colors Gear: Motorcycle Helmets have black visor variants Gear: Small, uncomfortable, and silly (but cute) children's school backpack Gestures: Clapping Gesture added, default F5 key Gestures: Pointing Gesture added, default F6 key Login: Player queuing system introduced. Penalty waiting time added for switching server or disconnecting a server quickly Login: Players receive a login timeout when disconnect, increased if disconnect within 30 minutes of joining (max 5 minutes) Login: When players logout, their avatar sits on ground for 30 seconds. Players must make sure they logout somewhere safe Server: Player spawns now cached by engine directly, increasing performance Server: Optimized synchronization and transfer of variables within and outgoing from server (significant performance increase on server, of 5-10 FPS) Spawns: Added Bubble goose jackets into the loot spawns Spawns: Added SKS rifle, speedloader, ammunition piles and boxes and SKS bayonet into the loot spawns Spawns: Healthcare Center now spawns loot Spawns: .45acp box of 25rnds added to loot spawns Spawns: Police stations now spawn loot Systems: Hunger and Thirst slightly modified. Systems: Notifications added to UI for hydration and high energy Systems: Fractures can now occur due to melee and shot damage, not just environmental Systems: Fractures (arms/legs) now saved and loaded correctly from database Translations: Added strings for all consumable items (Gas canisters, Batteries etc) and container items (First aid kit etc) for English, with some Spanish and Russian Zombies: Different types of Military zombies now have tougher attack values and improved durability Zombies: Engine dynamic obstacle checking (zombie, another player) Zombies: Svetlojarsk zombie spawns added Fixed: Actions: morphine injection can be used on other player effectively fixing his broken legs and item correctly positioned in hands Actions: Keys won't disappear after uncuffing Actions: loading ammo works for sprayed Mosin variants Actions: Read/Writing notes with paper and pen now works again Actions: reviving with epinephrine or defibrillator works also if player blood is below 500 units of blood Actions: Actions on another player no longer have an unlimited distance (max 2 meters) Art: Bug allowing players to clip through geometry of the police station building. Animations: fixed an issue where reload in prone would leave some residue sound clutter at the end of the reload animation Animations: Weapon reloading for magazine was not working properly when no magazine fitted Animations: Rifle Aimed Walk Updated, diagonal animations fixed Animations: Sidestepping through doorway with rifle while crouching should not cause the player to get stuck now Animations: knocking down player now possible in prone states, (possibly fixing the issue with frozen characters) Animations: changed animation for equipping the compass Animations: Proper animation played when taking pistol in run Animations: Changing stances is faster now both for armed and unarmed player Animations: Skinning problem with armored zombies that caused the model to warp during some animations Animations: Standing with aimed weapon now allows for higher angle of tilt/bend Animations: Mosin bolt animation after each shot updated to match hand animation Animations: Removed footstep sound from pointing animations Animations: Pointing gesticulation now possible even when holding 2 handed weapons Animations: Clapping now possible to initiate while holding 2 handed weapons Config: Berries have more nutrition now Crafting: You can no longer saw off sawed off shotgun Crafting: Can spraypaint M4 to green or black Crafting: Damage is now transferred when items are painted Crafting: Improved Backpack creation only possible when Courier Bag is empty (previously items accidentally deleted) Crafting: Weapon cleaning kit can't be used when it's "Ruined" and won't reduce condition of a gun Crafting: Spraypainting an M4 won't delete your carry handle Crafting: Guns are no longer placed on ground while being painted (if not nescessary) Crafting: You won't loose attached universal weapon flashlight after M4 painting Items won't longer appear on ground after unsuccessful force feeding/drinking/fibrillating/handcuffing and won't loose quantity Effects: Dazed effect plays again when a player is hit/damaged/shot Effects: Some effects were not active locally when a player was restrained Effects: gunshot sound of Magnum reverted to original one Fixed: Missing texture error dz\weapons\data\weapons_damage_metal_smdi.paa Fixed: Popping up texture error for beret models Gear: Spraycans won't deplete after relogging Gear: Book, radio, pot, pan, gas canisters, matchbox, paper, firewood and stone can be placed in hands Gear: Headlamp beam raised slightly Gear: Painted items now retain their previous quantities (i.e. Magazine ammo won't reset) Gear: Various item descriptions and notifications fixed for grammar, typos, more detail Gear: ZSh-3 Pilot helmet fixed and updated Gear: Hoxton and Dallas masks where displayed in center of character, now display on face Gear: Splint position in hand was wrong now corrected Gestures: Taunt defaults correctly to F4 key Graphics: "god rays" could cause overloaded post-processing and graphical corruption Graphics: fix of removing shining object from hand (switch off) Graphics: Roads have per pixel lights Graphics: Dynamic lights should be now defined with "radius" value which is maximum radius of light in meters Graphics: Tooltips are now not displayed for quickbar items, as it is a reference to type not specific item Login: Respawn button now works correctly Login: Various bugs fixed associated with connection errors that could cause a character to be deleted or killed by the server Spawns: Lowered chance of Taloon and Mountain backpacks spawning Spawns: Drastically lowered chance of backpacks spawning on the construction site Spawns: Loot spawn tweaks in some civilian structures Weapons: Mosin recoil increased Weapons: Sawed-off shotgun can be loaded with ammo (was broken due to changed inheritance) Weapons: Sawed-off shotgun: reduced size in inventory, reduced spread Weapons: It is no longer possible to attach longrange scope onto SKS Weapons: M4 carry handle can now be attached to painted variants of M4 Weapons - fixed error in config of shotgun snaploader causing low velocitiy and damage Zombies: Better filter/check of attack hits directly in engine Zombies: Military zombies made tougher Hotfixed: Crash: Irregular crash of server in corpse garbage collector consequence of this is that the bodies will not disappear if other player is in vicinity Crash: Creating item using recipe system caused serious server crash when not enough space in inventory Crash: Client crash on exit, all systems 100% reproduction System: Previous build caused overzealous starvation to occur |
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Messages In This Thread |
DayZ Standalone - Sinoco - 2013-12-16, 20:32
RE: DayZ Standalone - Howlin - 2013-12-16, 20:37
RE: DayZ Standalone - Brad - 2013-12-16, 20:42
RE: DayZ Standalone - Howlin - 2013-12-16, 20:44
RE: DayZ Standalone - Sinoco - 2013-12-16, 20:46
RE: DayZ Standalone - Howlin - 2013-12-16, 21:46
RE: DayZ Standalone - Brad - 2013-12-16, 20:56
RE: DayZ Standalone - Jedi - 2013-12-16, 20:56
RE: DayZ Standalone - Mikee - 2013-12-16, 21:03
RE: DayZ Standalone - Jedi - 2013-12-16, 21:26
RE: DayZ Standalone - Bez - 2013-12-16, 21:28
RE: DayZ Standalone - Sinoco - 2013-12-16, 21:39
RE: DayZ Standalone - Blade3562 - 2013-12-16, 21:54
RE: DayZ Standalone - Bez - 2013-12-16, 21:59
RE: DayZ Standalone - Bez - 2013-12-16, 22:38
RE: DayZ Standalone - Bez - 2013-12-17, 09:03
RE: DayZ Standalone - Warped - 2013-12-17, 11:23
RE: DayZ Standalone - Bez - 2013-12-17, 16:06
RE: DayZ Standalone - Jedi - 2013-12-17, 16:28
RE: DayZ Standalone - Bez - 2013-12-17, 16:48
RE: DayZ Standalone - Howlin - 2013-12-17, 16:52
RE: DayZ Standalone - Ras - 2013-12-17, 16:59
RE: DayZ Standalone - Warped - 2013-12-17, 17:31
RE: DayZ Standalone - Mikee - 2013-12-18, 08:12
RE: DayZ Standalone - Bez - 2013-12-18, 12:11
RE: DayZ Standalone - Bez - 2013-12-18, 12:41
RE: DayZ Standalone - Leon - 2013-12-18, 15:43
RE: DayZ Standalone - Howlin - 2013-12-18, 16:04
RE: DayZ Standalone - Street - 2013-12-18, 16:06
RE: DayZ Standalone - Bez - 2013-12-18, 16:51
RE: DayZ Standalone - Leon - 2013-12-18, 17:02
RE: DayZ Standalone - Bez - 2013-12-18, 17:04
RE: DayZ Standalone - SLiiDE - 2013-12-18, 17:16
RE: DayZ Standalone - Leon - 2013-12-18, 18:09
RE: DayZ Standalone - SLiiDE - 2013-12-18, 18:58
RE: DayZ Standalone - Ras - 2013-12-18, 17:03
RE: DayZ Standalone - Bez - 2013-12-18, 18:54
RE: DayZ Standalone - Bez - 2013-12-19, 13:15
RE: DayZ Standalone - Bez - 2013-12-19, 16:53
RE: DayZ Standalone - Warped - 2013-12-19, 13:21
RE: DayZ Standalone - Bez - 2013-12-19, 13:39
RE: DayZ Standalone - Warped - 2013-12-19, 15:23
RE: DayZ Standalone - Bez - 2013-12-19, 23:01
RE: DayZ Standalone - Dowpy - 2013-12-19, 23:05
RE: DayZ Standalone - Blade3562 - 2013-12-19, 23:12
RE: DayZ Standalone - Bez - 2013-12-20, 07:15
RE: DayZ Standalone - Sinoco - 2013-12-20, 08:25
RE: DayZ Standalone - Bez - 2013-12-20, 12:17
RE: DayZ Standalone - Bez - 2013-12-20, 14:07
RE: DayZ Standalone - Bez - 2013-12-20, 22:58
RE: DayZ Standalone - Howlin - 2013-12-20, 23:03
RE: DayZ Standalone - Sinoco - 2013-12-20, 23:08
RE: DayZ Standalone - Bez - 2013-12-20, 23:10
RE: DayZ Standalone - Sinoco - 2013-12-20, 23:13
RE: DayZ Standalone - Howlin - 2013-12-20, 23:10
RE: DayZ Standalone - Bez - 2013-12-21, 02:44
RE: DayZ Standalone - Howlin - 2013-12-21, 03:05
RE: DayZ Standalone - Blade3562 - 2013-12-21, 15:04
RE: DayZ Standalone - Bez - 2013-12-21, 19:45
RE: DayZ Standalone - Leon - 2013-12-22, 03:30
RE: DayZ Standalone - Dowpy - 2013-12-22, 03:53
RE: DayZ Standalone - Bez - 2013-12-22, 03:53
RE: DayZ Standalone - Howlin - 2013-12-22, 04:01
RE: DayZ Standalone - max913 - 2013-12-22, 13:54
RE: DayZ Standalone - Dowpy - 2013-12-22, 14:53
RE: DayZ Standalone - Warped - 2013-12-22, 15:19
RE: DayZ Standalone - Bez - 2013-12-22, 15:27
RE: DayZ Standalone - Howlin - 2013-12-22, 15:39
RE: DayZ Standalone - Leon - 2013-12-22, 18:52
RE: DayZ Standalone - FR4NOx - 2013-12-22, 19:03
RE: DayZ Standalone - Warped - 2013-12-22, 19:15
RE: DayZ Standalone - Dowpy - 2013-12-22, 19:27
RE: DayZ Standalone - Bez - 2013-12-23, 01:37
RE: DayZ Standalone - Leon - 2013-12-23, 01:48
RE: DayZ Standalone - Howlin - 2013-12-23, 17:53
RE: DayZ Standalone - max913 - 2013-12-23, 19:41
RE: DayZ Standalone - Bez - 2013-12-24, 03:56
RE: DayZ Standalone - Howlin - 2013-12-24, 04:00
RE: DayZ Standalone - Bez - 2013-12-24, 04:04
RE: DayZ Standalone - Street - 2013-12-24, 04:41
RE: DayZ Standalone - Howlin - 2013-12-24, 04:45
RE: DayZ Standalone - Stephen - 2013-12-24, 05:00
RE: DayZ Standalone - Howlin - 2013-12-24, 05:02
RE: DayZ Standalone - Stephen - 2013-12-24, 05:09
RE: DayZ Standalone - Bez - 2013-12-24, 20:44
RE: DayZ Standalone - Howlin - 2013-12-24, 20:48
RE: DayZ Standalone - Dowpy - 2013-12-24, 20:49
RE: DayZ Standalone - Bez - 2013-12-24, 21:04
RE: DayZ Standalone - Dowpy - 2013-12-24, 21:12
RE: DayZ Standalone - Bez - 2013-12-25, 13:46
RE: DayZ Standalone - Johan. - 2013-12-25, 18:17
RE: DayZ Standalone - Howlin - 2013-12-25, 13:55
RE: DayZ Standalone - Bez - 2013-12-25, 17:48
RE: DayZ Standalone - Bez - 2013-12-26, 16:01
RE: DayZ Standalone - Dowpy - 2013-12-26, 16:10
RE: DayZ Standalone - Bez - 2013-12-26, 16:17
RE: DayZ Standalone - Dowpy - 2013-12-26, 16:23
RE: DayZ Standalone - Leon - 2013-12-26, 22:33
RE: DayZ Standalone - Dowpy - 2013-12-26, 22:35
RE: DayZ Standalone - Leon - 2013-12-26, 22:55
RE: DayZ Standalone - Dowpy - 2013-12-26, 22:57
RE: DayZ Standalone - Howlin - 2013-12-26, 23:48
RE: DayZ Standalone - Luke - 2013-12-27, 01:09
RE: DayZ Standalone - Howlin - 2013-12-27, 03:07
RE: DayZ Standalone - Bez - 2013-12-27, 03:44
RE: DayZ Standalone - Howlin - 2013-12-27, 03:46
RE: DayZ Standalone - Jedi - 2013-12-27, 13:26
RE: DayZ Standalone - Howlin - 2013-12-27, 17:59
RE: DayZ Standalone - Bez - 2013-12-27, 18:12
RE: DayZ Standalone - Warped - 2013-12-27, 18:14
RE: DayZ Standalone - Leon - 2013-12-27, 18:19
RE: DayZ Standalone - Bez - 2013-12-27, 18:27
RE: DayZ Standalone - Mikee - 2013-12-27, 18:21
RE: DayZ Standalone - Howlin - 2013-12-27, 18:22
RE: DayZ Standalone - Sinoco - 2013-12-27, 18:24
RE: DayZ Standalone - Sinoco - 2013-12-27, 19:44
RE: DayZ Standalone - Bez - 2013-12-27, 19:52
RE: DayZ Standalone - Howlin - 2013-12-27, 19:57
RE: DayZ Standalone - Aus - 2013-12-27, 20:56
RE: DayZ Standalone - Bez - 2013-12-27, 20:57
RE: DayZ Standalone - Aus - 2013-12-27, 21:06
RE: DayZ Standalone - Bez - 2013-12-27, 21:35
RE: DayZ Standalone - Brad - 2013-12-27, 21:46
RE: DayZ Standalone - Brad - 2013-12-28, 01:32
RE: DayZ Standalone - FR4NOx - 2013-12-28, 02:03
RE: DayZ Standalone - SLiiDE - 2013-12-28, 02:19
RE: DayZ Standalone - Bez - 2013-12-28, 13:56
RE: DayZ Standalone - Sinoco - 2013-12-28, 23:56
RE: DayZ Standalone - Howlin - 2013-12-29, 00:20
RE: DayZ Standalone - FR4NOx - 2013-12-29, 00:25
RE: DayZ Standalone - Sinoco - 2013-12-29, 19:14
RE: DayZ Standalone - Howlin - 2013-12-29, 20:29
RE: DayZ Standalone - Aus - 2013-12-29, 20:18
RE: DayZ Standalone - Luke - 2013-12-30, 15:57
RE: DayZ Standalone - Bez - 2013-12-30, 17:20
RE: DayZ Standalone - Sinoco - 2013-12-30, 23:02
RE: DayZ Standalone - Howlin - 2013-12-31, 00:34
RE: DayZ Standalone - Bez - 2013-12-31, 01:07
RE: DayZ Standalone - Bez - 2013-12-31, 22:39
RE: DayZ Standalone - Dowpy - 2013-12-31, 22:46
RE: DayZ Standalone - Sinoco - 2013-12-31, 23:50
RE: DayZ Standalone - Leon - 2014-01-01, 00:08
RE: DayZ Standalone - Sinoco - 2014-01-01, 00:15
RE: DayZ Standalone - Bez - 2014-01-06, 00:17
RE: DayZ Standalone - Leon - 2014-01-06, 02:49
RE: DayZ Standalone - Bez - 2014-01-06, 03:23
RE: DayZ Standalone - Howlin - 2014-01-15, 15:38
RE: DayZ Standalone - Leon - 2014-01-23, 23:55
RE: DayZ Standalone - Bez - 2014-01-24, 00:04
RE: DayZ Standalone - Leon - 2014-01-24, 00:07
RE: DayZ Standalone - SLiiDE - 2014-01-24, 10:53
RE: DayZ Standalone - Dowpy - 2014-01-24, 11:10
RE: DayZ Standalone - Bez - 2014-01-29, 21:17
RE: DayZ Standalone - Bez - 2014-02-05 20:49
RE: DayZ Standalone - Bez - 2014-02-07, 16:32
RE: DayZ Standalone - byEdoo - 2014-02-20, 00:37
RE: DayZ Standalone - Bez - 2014-02-20, 01:23
RE: DayZ Standalone - byEdoo - 2014-02-20, 19:34
RE: DayZ Standalone - Bez - 2014-02-28, 02:38
RE: DayZ Standalone - Bez - 2014-03-07, 19:04
RE: DayZ Standalone - max913 - 2014-03-07, 20:59
RE: DayZ Standalone - Stephen - 2014-03-07, 21:30
RE: DayZ Standalone - Luke - 2014-03-16, 00:35
RE: DayZ Standalone - Bez - 2014-03-19, 14:16
RE: DayZ Standalone - Howlin - 2014-03-19, 15:33
RE: DayZ Standalone - Bez - 2014-03-20, 00:42
RE: DayZ Standalone - Bez - 2014-03-22, 18:19
RE: DayZ Standalone - Bez - 2014-03-20, 17:21
RE: DayZ Standalone - Jedi - 2014-03-22, 19:39
RE: DayZ Standalone - Val - 2014-06-29, 02:00
RE: DayZ Standalone - Howlin - 2014-07-02, 22:01
RE: DayZ Standalone - Val - 2014-07-02, 23:40
RE: DayZ Standalone - Howlin - 2014-07-07, 16:16
RE: DayZ Standalone - Mufflord - 2014-07-07, 16:30
RE: DayZ Standalone - Stephen - 2014-07-08, 08:58
RE: DayZ Standalone - Val - 2014-07-30, 14:21
RE: DayZ Standalone - Val - 2014-12-19, 22:59
RE: DayZ Standalone - Jedi - 2014-12-19, 23:05
RE: DayZ Standalone - Leon - 2014-12-19, 23:26
RE: DayZ Standalone - Howlin - 2014-12-26, 18:09
RE: DayZ Standalone - Bez - 2014-12-26, 20:12
RE: DayZ Standalone - Howlin - 2014-12-27, 03:31
RE: DayZ Standalone - Nathan - 2015-11-14, 19:47
RE: DayZ Standalone - Carl - 2015-11-14, 19:49
RE: DayZ Standalone - Nathan - 2015-11-14, 21:24
RE: DayZ Standalone - Shino - 2017-04-20, 21:54
RE: DayZ Standalone - Carl - 2017-04-20, 22:22
RE: DayZ Standalone - Huski - 2017-04-20, 23:30
RE: DayZ Standalone - Shino - 2017-04-21, 13:15
RE: DayZ Standalone - Blade3562 - 2017-04-22, 17:38
RE: DayZ Standalone - sezski - 2017-04-23, 08:30
RE: DayZ Standalone - Nathan - 2017-09-04, 17:21
RE: DayZ Standalone - Morreboy - 2018-11-07, 20:13
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