Impound Vehicles
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2020-08-12, 02:37
Post: #8
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RE: Impound Vehicles
It would be interesting to see the effect this would have on admin action stats if it was implemented. People driving very dangerously might be more likely to have their car impounded by police ingame, before the use of a UF1 restriction or kick being needed by an admin.
I don't mind the idea in general but there's definitely things that wouldn't work out as Carl said, and things that would need to be discussed a lot before letting cops have that power. We wouldn't want far less cars actively driving around like Titan alluded to, maybe just the ones that are very high risk |
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Messages In This Thread |
Impound Vehicles - Moonlight.Neko - 2020-08-11, 17:59
RE: Impound Vehicles - Carl - 2020-08-11, 18:07
RE: Impound Vehicles - Moonlight.Neko - 2020-08-11, 18:11
RE: Impound Vehicles - Carl - 2020-08-11, 18:50
RE: Impound Vehicles - Titan - 2020-08-11, 18:08
RE: Impound Vehicles - Titan - 2020-08-11, 18:15
RE: Impound Vehicles - Moonlight.Neko - 2020-08-11, 18:58
RE: Impound Vehicles - Dracula - 2020-08-12 02:37
RE: Impound Vehicles - Titan - 2020-08-12, 06:48
RE: Impound Vehicles - Mr.GBR - 2020-08-13, 18:31
RE: Impound Vehicles - Misterviin - 2020-08-13, 19:14
RE: Impound Vehicles - Ice - 2020-08-14, 06:41
RE: Impound Vehicles - Moonlight.Neko - 2020-08-22, 15:01
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