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(2018-03-18 08:08)GT4tube Wrote: [ -> ]Lel.

@AOR Nova If you need become Developer in LFS? what will you do? xD

Hire some Danish slaves and get to work developing it to full potential!!!!
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Okay, but I probably would escalate the development process and form a team of developers bigger than just 3. Work off the current physics, pump tracks and vehicles out and probably expand into other sales platforms like Steam. Would be eager to see what LFS will be with a large spectrum of tracks and vehicles. Definitely league-able and would probably be a boost for TC as well, with more worlds to tinker with.

Then once there is a actual solid "base" to begin with (i.e tracks and vehicles are settled), then I'd begin work on the physics followed by all the nitty witty small stuff like I don't know... a bush... some shadows that you'll never notice flying by at 250 kph... ectra.
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Looks sexy. It's nice that they decided to show some screenshots. Though "quite a while" part is worrying me.
Quote:although we'll still be working on updates for quite a while.

Quote:It will be some time yet though...

Well, the waiting game never ended Confused1

Altho I'll wait for the (hopefully) pics on the reworked tracks, where the new shadow system will take more advantage (my guess)
Yup, focusing on the little things that don't matter. Classic.

But anyway, it's cool some form of update is coming in the future, at least. Like Ghutra said however... the "quite a while" could mean 1 month... 1 year.. 1 decade..
Erm ... Am I only one who has his "shadows" and extras off to gain some more fps? Can't wait to see updated tracks.
@Nova, if "stop whining" doesn't work for you, might "keep on smiling" still do? Seriously, I can't find any post without negativity. It surely doesn't sound sarcastic.
small update no pls Sad
pls big update, Shadows, VWS, Tyre phyusics =More interesing play!


Nova + Love LFS + Lazy Update Dev = Nova Triggered. xD
Well, I don't think that it's something small. It's a thing that I was looking for long time, it's a bid weird to have the walls on our roads, and no shadows on it, like "fliying".

I like it.
https://twitter.com/scawen1/status/980186464314183681

So we may (hopefully) get GI+TP for this update, or just GI and TP later.

This is teasing indeed lol
New test patch, nothing interesting though:
https://www.lfs.net/forum/thread/92067-Test-Patch-0-6R8
Wow, quality updates as usual..

(Not really)
Why are you suprised it was just a patch to resolve ddos which failed(kind of).
(2018-04-06 15:48)Stephen Wrote: [ -> ]Wow, quality updates as usual..

(Not really)

As you may be aware, the LFS master server was being DDoSed so this update was obviously in relation to that.
Changes from 0.6R8 to 0.6R9 :
https://www.lfs.net/forum/thread/92067
I am aware, however its been nearly 10 years since we were supposed to get tyre physics and a new car. We've had VR support added yes, but that was never really announced it would be a future update for the game. When you start advertising to your community that there will be new features, you expect those things to be in the game by now.
Patch 0.6R11 has now been released.

https://www.lfs.net/forum/thread/92067-T...now-R11%29

Changes from 0.6R9 to 0.6R11 :

More informative error report for "Unknown file transfer error"
FIX : Lighting restored to most objects (to appear darker in shade)
FIX : Some objects at Blackwood looked the same e.g. ads over pits
FIX : XR front lights were plain white in the recent test patches
Patch 0.6R12 has been released today:

https://www.lfs.net/forum/thread/92067-T...now-R12%29

Changes from 0.6R11 to 0.6R12 :

Interface :

New free view camera position text command /cp
/cp will copy a text camera position to the clipboard
The resulting text can be saved in a text file, forum, etc. or into
another instance of Live for Speed to reproduce.the camera position

Many translations updated - Thank you translators!

Graphics :

Slight reduction in some excessively bright driver models

InSim :

New value PMO_POSITION for IS_AXM packet to report a blank position
New packet IS_CIM reports a connection's interface / editor mode
Quote:Information: We did intend to release the full version this weekend but for various reasons we have decided to go on a few more days. I hope to put another test patch here on Monday or Tuesday. But for now it seems R12 works well.
The full version it's the one with the graphical updates?
Let's see what they can bring us!
(2018-04-14 11:13)Borja Wrote: [ -> ]The full version it's the one with the graphical updates?
Let's see what they can bring us!

Surely not. He wouldn't publish something that didn't went through testing.
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